Armor Mods
Helmet
- Harmonic Siphon or Void Siphon x2 Rapid Void weapon final blows create an Orb of Power.
- Heavy Ammo Finder x1 Increases the drop chance of Heavy ammo on kill.
Gauntlets
- Firepower x1 Your grenade final blows create Orbs of Power.
- Bolstering Detonation x2 Grants class ability energy when you cause damage with a grenade.
Chest Armor
- Concussive Dampener x1 Reduces incoming area-of-effect damage from combatants.
- Charged Up x1 Increases the maximum number of stacks of Armor Charge you can carry by 1.
- Void Reserves x2 (replace Concussive Dampener) Increases the amount of ammo you can carry for Void weapons.
Leg Armor
- Invigoration x2 Reduces melee cooldown each time you pick up an Orb of Power.
- Stacks On Stacks x1 Picking up an Orb of Power grants you 1 additional stack of Armor Charge.
Hunter Cloak
- Utility Kickstart x3 When your class ability energy is fully expended, you gain class ability energy.