Healing Abilities
Note: Healing numbers, heat, activation times and cooldowns are based on level 80 with no gear equipped.
Kolto Shot
Level Granted: 7
Instant
Range: 30m
Description: Heals a friendly target for 1409 – 2996.
Rapid Scan
Level Granted: 19
Activation: 1.50s
Heat: 18
Range: 30m
Description: Heals a friendly target for 4947 – 8214.
Healing Scan
Level Granted: 15
Activation: 2s
Heat: 20
Cooldown: 12s
Range: 30m
Description: Heals a friendly target for 10694 – 13868.
Emergency Scan
Level Granted: 31
Instant
Cooldown: 21s
Range: 30m
Description: Heals a friendly target for 6560 – 9827.
Progressive Scan
Level Granted: 60
Channel: 2.40s
Cooldown: 15s
Range: 30m
Description: Heals a friendly target for 13772 over the duration, and heals one new friendly target within 20 meters for 3443 with each tick, healing up to four total targets with the final tick. 28 heat is generated over the channel duration.
Kolto Missile
Level Granted: 47
Instant
Heat: 15
Cooldown: 6s
Range: 30m
Description: Heals up to 8 allies within 8 meters of the targeted area for 2115 – 5381 and leaves a pool of Kolto pods on the ground, healing allies within it for 1981 over 3 seconds.
Kolto Shell
Level Granted: 35
Instant
Heat: 10
Range: 30m
Description: Deploys a Kolto Shell around the target that has 7 charges and lasts up to 3 minutes. When the target is damaged, Kolto Shell losses 1 charge and heals the target for 2266. The effect cannot occur more than once every 2.5 seconds. A target may not have more than one Kolto Shell active.