Utilities
Note: Healing numbers, heat, activation times and cooldowns are based on level 80 with no gear equipped.
Supercharged Gas
Level Granted: 15
Instant
Cooldown: 1.5s
Description: Requires and converts 10 stacks of supercharge to vent 10 heat and increase healing done by 5% for 8 seconds. While active, Healing Scan has no cooldown and generates 5 less heat.
Power Surge
Level Granted: 56
Instant
Cooldown: 45s
Description: Your next ability used within 15 seconds with an activation time will activate instantly and then grant immunity to pushback and interrupts for 6 seconds.
Cure
Level Granted: 39
Instant
Heat: 10
Cooldown: 12s
Range: 30m
Description: Cleanses a friendly target of up to 2 negative tech, mental, or physical effects and heals them for 1290 – 4464.
Vent Heat
Level Granted: 4
Instant
Cooldown: 2m 00s
Description: Your next ability generates no heat, and you vent 50 heat over 3 seconds after using it.
Onboard AED
Level Granted: 60
Activation: 1.50s
Cooldown: 5m 00s
Range: 30m
Description: Shocks and revives an incapacitated ally. This ability is usable while in combat. When used, you can not use an in-combat revival for the next 5 minutes.
Jet Boost
Level Granted: 23
Instant
Heat: 5
Cooldown: 25s
Description: Blasts 8 nearby enemies back and away. Targets hit by this take 301 – 785 elemental damage and have their movement speed slowed by 50% for 4 seconds.
Concussion Missile
Level Granted: 35
Activation: 2s
Heat: 5
Cooldown: 45s
Description: Fires a missile at the target that knocks it out for up to 60 seconds. Non-player, non-standard and non-weak targets regenerate health rapidly while knocked out. Damage to the target causes this effect to end prematurely.